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Header

The Header tab builds the site header across several sub-tabs: Identity, Layout, Menu, Top Bar, Main Header, and Bottom Bar. This page documents the Layout tab in full - it is where the header's chrome (position, background, borders, shadow, glass) lives.

Element reference

For each element you place in a bar/column (logo, menu, CTA, text, search, social icons, spacer...), see Header & Footer Elements - full detail, generated HTML, and examples.

Identity (logo) - in brief

Header -> Identity (header_logo) offers two logo builders via a Logo Type picker: a Simple uploaded image (with retina/sticky/mobile/transparent variants, a width, and alt text - synced with WordPress's Custom Logo), or a Custom text wordmark (Site Title + size/weight/color, an optional tagline, and an optional logo icon with a frame and a layout arrangement). The Favicon / Site Icon is always available. A dedicated Identity page follows later.


Layout - the two-state model

A header only ever has two visual states: how it looks at the top of the page, and how it looks once you scroll (when it "sticks"). The Layout tab models exactly those, plus an orthogonal position control - so any setup is possible, including the tricky ones (transparent over the hero that frosts and shrinks on scroll).

The panel reads: Mode -> Design -> Structure -> Behavior (position + hide) -> Appearance: At top -> Appearance: On scroll -> Row alignment -> Mobile.

1. Mode & Design

The Header Layout Mode picker (header_mode) chooses the overall shape: Top (the standard bar), Vertical (a fixed side rail), Off-canvas only (hamburger, no bar), or Overlay (a fullscreen menu). In Top mode, Header Design gives the bar its structure: Classic, Pill (radius / inset / shadow), Card (radius / shadow), or Centered (spacing).

2. Structure & dimensions

Container (Fixed / Full width) + Container Width, Main Header Height (min_height), Mobile Header Height, and Collapse to Mobile Menu At (mobile_breakpoint, lg <992px / md <768px).

3. Behavior - position + motion

Header Position (header_position) is just how the header is positioned - shrink, hide, and a different look on scroll are separate options, so they compose freely:

PositionAt the topOn scroll
StaticIn flow; scrolls away with the page.-
StickyPinned to the top.Stays pinned (its look is set by the appearance sections below).
Transparent overlaySits over the first section (clear).Pins to the top (its scrolled look is set below).

Plus one motion toggle:

  • Hide on scroll down (header_hide_on_scroll) - slides the header up out of view on scroll-down, reveals it on scroll-up. Works with Sticky or Overlay. (Respects reduced-motion; never hides while a menu is open or the header has keyboard focus.)

4. Appearance - At top

The resting look. These also apply on scroll unless you turn on Change appearance on scroll (next section).

OptionEffect
Main Header Background (bg_color)The header fill -> --header-bg. Empty = transparent. Also tints Glass.
Translucent / Glass (header_glass)A frosted, blurred background (72% of the background + blur).
Header BorderA hairline rule under the header.
Header ShadowA soft drop shadow.
Uppercase NavigationUppercases the primary menu links.

5. Appearance - On scroll

Turn on Change appearance on scroll (header_scroll_change) to give the header a different look once it sticks. Leave it off and the scrolled header simply keeps the At-top look. Every field composes independently:

OptionEffect while stuck
Scrolled Background (scroll_bg_color)The fill once stuck -> --header-scroll-bg. Empty = keep the At-top background.
Glass on scroll (scroll_glass)Frost once stuck - e.g. a clear header over the hero that frosts on scroll.
Border on scroll / Shadow on scrollAdd the rule / drop shadow once stuck.
Shrink logo on scroll (scroll_shrink) + Shrunk Logo HeightTighten the padding and shrink the logo once stuck.
This is what makes every setup possible

Because position and the two appearance states are separate, combinations that used to be impossible now just work: transparent overlay + shrink on scroll, clear at top then frosted glass on scroll, solid bar that shrinks, and so on. Glass is no longer forced to be constant - it can be an at-top look, an on-scroll look, or both.

How the two states combine

  • At top = the Appearance -> At top options.
  • On scroll = if Change appearance on scroll is off, the header keeps its At-top look; if on, the On-scroll options take over while stuck (and any On-scroll option you leave off falls back to a neutral default, not the At-top value).

Common setups:

GoalPositionAt topChange on scroll -> On scroll
Static solid barStatica background coloroff
Sticky bar, constant glassStickyGlass onoff (inherits)
Clear over hero -> solid on scrollOverlaytransparenton -> Scrolled Background = a color
Clear over hero -> frosted glass on scrollOverlaytransparent, Glass offon -> Glass on scroll (+ a dark Scrolled Background for a dark frost)
Transparent + shrink on scrollOverlaytransparenton -> Shrink on scroll (+ optional bg/glass)
Solid bar that shrinksStickya background coloron -> Shrink on scroll
Reproducing the OBSIDIAN-style header

Overlay position, At top: transparent with Glass off; On scroll: Change-on-scroll on, Glass on scroll on, Shrink on scroll on, Scrolled Background a dark colour. Result: clear over the hero, then a dark frosted bar that shrinks as you scroll.

6. Row alignment & Mobile

Vertical Alignment (header_valign) and Element Gap (header_element_gap) control how elements sit within each row. Mobile Menu Side, Scroll Spy (nav_scrollspy, one-page highlight + smooth-scroll), and Hide Top / Bottom Bar on Mobile round out the tab.


The remaining sub-tabs - Menu, Top Bar, Main Header, Bottom Bar - configure the rows and navigation inside the chosen layout, and are documented separately.